First Devlog (version 0.2.5)
Hi, I'm writing my first devlog for this project. I feel like I need to say a bit more than on mastodon so that's what I'll do.
This is a little game where you sail a boat on an infinite ocean to explore an archipelago (there's no archipelago yet just an island), made in Godot 4.
This project started as a wipeout zone mode clone, though I got rid of the spaceship really early when I toyed with sky shaders, then with water shaders, and made a somewhat infinite ocean that reminded me of wind waker. It's far from being done, but it's fun.
On this project I used this water shader :
https://godotshaders.com/shader/stylized-water-shader/
mixed with this water shader :
https://stayathomedev.com/product/water-shader/
mixed with this water shader :
https://godotshaders.com/shader/wind-waker-water-no-textures-needed/
I like the result visually but it's somewhat of a mess. I'll take the time to correct the shader code at some point and release it.
The sky shader is this one : https://godotshaders.com/shader/stylized-sky-with-procedural-sun-and-moon/ which I didn't modify much yet.
I followed those tutorials :
- this one for buoyancy :
- this one for the dynamic camera :
- this one for the infinite ocean :
Overall it's been a really fun learning process. It's not like for my B*ten K*itos combat system battle clone, where I had to code everything from scratch, this time I'm relying on the work of the godot community. I'm learning a lot, and it made me realise how much of a cool community it was! I've been posting on mastodon and twitter, and mastodon especially has been a really welcoming place. Overall, it's been a lot of fun, I'm hyperfocusing and sharing every day, and I'm learning a lot!
Now onto the next items on my todolist, which is to make a proper concept art for the sailing boat, and a proper model with textures, and to code the switch between sailing and walking. I also need to correct the code for export, I can't export version 0.2.5 (with the island) because of an issue with the height map. I'll correct it. That's all! See you!
Files
Archipelago
Sail the ocean and explore the archipelago
Status | In development |
Author | Ombremonde |
Genre | Adventure |
Tags | 3D, beautiful, Godot, ocean, stylized |
More posts
- Devlog 2Aug 13, 2023
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